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Re: [PSUBS-MAILIST] Channel transit/ hatch



I'm sure when I first take Magical Child under, boredom will be the furthest thing from my mind  :-)
 
Rick L
Vancouver
----- Original Message -----
From: Brian Cox
Sent: Sunday, December 04, 2005 9:24 AM
Subject: [PSUBS-MAILIST] Channel transit/ hatch

Rick wrote:
>>>>I think transiting is a tough call.  Maybe boredom is the most dangerous issue.
 
I don't think boredom would be an issue for me!  I'd just be hoping I'd make it the whole way across with out some problem.  Maybe travel at 10 - 20' deep with a surface boat keeping an eye on me or travel on surface, and do it in the morning when it's really glassy before the wind kicks up.  Then stay over night and come back the next morning.  Camp on the island or on a boat.  Might have to do a battery charge overnight !
 
>>>>>bending force at the weld joint
 
I don't see anything bending on that hatch, that flat area will have a "o" ring groove cut in it and will lie flat on a matching "land" on the conning tower and seal with the o ring.  I think that is a pretty standard hatch design,  probably over kill.  I could still use it.
 
my apologies if this message is a duplicate
 
Brian