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Re: [PSUBS-MAILIST] Re: Nemo's Nautilus Concept Plan



Hi Joe.
 
You wrote..."And finally in the event there is a failure of the ballast tanks to blow or some other failure, a provision to flood the boat and exit one of two hatches would be made."
 
If you were stuck on the bottom and the interior of the boat was dry but you couldn't blow ballast to surface, why flood the boat just to get out? Then you ruin your interior unnecessarily.
 
As I was trying to explain to Myles, in an ambient design there would be no need to flood the boat to exit it if you have a bailout hole, box or trapdoor.
 
In a 1 atm design yes you would have to flood the interior if there was no diver lockout, but not an ambient. In the ambient design you could construct a trapdoor in the bottom or even just
 
an opening with a open box top that you could either open the trapdoor and jump out or even not have a door at all and just jump out thru the open box top. The slightly raised box top would
 
be just to keep water from splashing in. Remember your air pressure is going to keep the water out. But you can exit thru your gopher hole in the bottom, plus your body is already at the same
 
pressure as the outside water. Like Rick said, wear a weight belt and do a controlled accent. I suggest you release a buoy from the sub to the surface also for locating it later.
 
By doing this you save your interior if it was still dry and you just couldn't surface. Then you could come back and retreive the boat without the interior being flooded.
 
Bill.