[Date Prev][Date Next] [Chronological] [Thread] [Top]

[PSUBS-MAILIST] The Holland Project: Digital Mockups of Naval History



 
The Holland Project: Digital Mockups of Naval History

     An advanced technology team uses powerful IBM 3D technology to
unlock the mysteries of the past In 1932, after rusting in
     a public park for more than two decades, the U.S.S. Holland was cut
up for scrap, a sad and ignoble end for the vessel hailed
     as the first modern submarine. Beyond sentiment, however, the
Holland’s unseemly demise was a historical tragedy. With the
     ship destroyed and most of the plans used to build it scattered and
lost, researchers long believed that the opportunity to
     study the innovative genius of the submarine and its inventor, John
P. Holland, had disappeared forever. Seventy years later,
     however, thanks to the patient historical spadework of a devoted
amateur historian and the magic of 3D digital design tools
     from IBM and Dassault Systemes, the Holland has come back to life
in virtual reality. The result is a fascinating journey into
     the emerging field of virtual archaeology and the opportunity for
modern researchers and history buffs to walk the digital
     decks of the Holland for the very first time. Reconstructing
History The rebirth of the U.S.S. Holland dates to 1992 when
     engineer Gary McCue began looking for a way to train submarine
designers in the use of computer-aided design software.
     Details about most modern subs, owned by the world’s navies, are
classified. He therefore chose the Holland because
     whatever data he could find would be in the public domain and
because it was small enough to be modeled completely. What
     began as a simple project grew over the years into something of an
obsession for some of the world’s most talented
     shipbuilding engineers. Like the boat itself, most of the data used
to build the U.S.S. Holland had been scattered and lost.
     Bits and pieces were unearthed in the National Archives in College
Park, Md., the Library of Congress, the Paterson (N.J.)
     Museum in Holland’s adopted hometown, and the U.S. Submarine Museum
in Groton, Conn. Clues also were found in
     newspaper articles, letters, antique catalogs and the archives of
General Dynamics Electric Boat, descendant of the company
     that built the Holland VI and still one of the leading builders of
submarines for the U.S. Navy. (The Holland VI was later sold
     to the U.S. Navy and commissioned as the U.S.S. Holland.) Virtual
Archeology As each new detail was discovered, it was
     loaded into IBM’s PLM computer-aided design system powered by
CATIA, DELMIA and ENOVIA software developed by IBM
     partner, Dassault Systemes. Using CATIA’s powerful 3D digital
mock-up functions, researchers were able to reconstruct the
     entire sub’s design and layout on their computer screens. These
engineers used animation and systems simulations to make
     all key onboard systems operate in virtual space. With the power of
the CATIA product design application, the time and
     motion of torpedo launching, diving, navigating, electric/gas
propulsion and other systems could be demonstrated,
     manipulated and analyzed in every way imaginable. The greatest
achievement of rebuilding the submarine in this virtual 3D
     environment is that now almost all operations and maintenance of
the submarine can be simulated in real time. What results
     is a greater appreciation for design and production insights of
John Holland and why the US Navy selected the U.S.S Holland
     as their first operational submarine. Holland’s original blueprints
included 90 as-built drawings. But only three survive ­ in the
     National Archives - those for general arrangement, piping and the
propeller. Beginning with this base, the system was able to
     create a 3D reference model that established critical profiles,
dimensions and relative positions for on-board machinery. By
     constantly iterating between the 2D historical documents unearthed
over time and the slowly emerging 3D models, new
     information was validated and incorporated. The CATIA software can
take a series of distinct parts and use constraints and
     relationship modeling to simulate their operation. This was done in
constructing a 3D model of the two-cylinder Otto engine
     used to power the boat while on the surface. The Otto had
approximately 160 parts, and McCue was able to reconstruct the
     entire engine by positioning parts ­ some drawn from antique Otto
catalogs ­ within the context of the engine model.
     Inter-part constraints like surface contact, offset and parallelism
were used to capture design intent by formalizing how parts
     relate to one another. Faithful modeling and step-by-step
assembly-in-context eventually created a system that moved and
     operated as one, giving us a window back in time to “watch” one of
the first industrial gas engines ever built in simulated
     operation. Kinematics ­ a science that performs analysis by
combining time and motion ­ also was used to better understand
     how key systems behaved and how the crew operated them. The main
hatch is a good example. It was a simple hinged lid
     with a double-action lever and a compensating spring. Kinematics
studies achieved using the design software revealed that
     Holland designed a lever-action ‘dog bone’ yoke that doubles as a
handle and a locking mechanism, ensuring the hatch is
     properly sealed and locked. Such a feature ­ illustrating Holland’s
devotion even to small details -- would have gone
     unnoticed without kinematics. Another feature of CATIA is
photorealism ­ the ability to accurately render the affect of
     lighting on operations. Lighting analysis clearly illustrates how
stark the Holland’s interior was. Simple globe diffusers used
     throughout the sub resulted in stark, high-contrast lighting
casting long, dense shadows. These shadows would have made it
     difficult, at best, to read the instruments. The numerous valves
used to operate the torpedo tube and Dynamite Gun, for
     example, had to be operated in a particular sequence. Photorealism
illustrates that performing this complex procedure with
     the available lighting must have been a dangerous challenge. In
all, 2,200 parts (not including rivets or batteries) ­ have now
     been modeled in CATIA, allowing detailed examination of most of the
boat’s major systems. Users can “walk through” the
     ship, experience its operation, and witness first hand the genius
of John Holland, the simple schoolteacher from County Clare,
     Ireland, who helped to change the course of naval history. Holland
died in August 1914 without any of his boats ever having
     seen battle. Today, however, his genius lives again in the digital
3D world, where thanks to technology from IBM and
     Dassault Systèmes, the U.S.S. Holland sails the virtual seas. While
the Holland Project looked back one hundred years, the
     tools, and methods used in this digital mockup of naval history
predicts the way future generations of submarines will be
     design and built.