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RE: [PSUBS-MAILIST] AquaSub
I intend to build one in the next year or so, but would love to talk to a
person who has attempted/completed the project or something like it.
It seems like a safe, although limited sub but I have a perfect shallow like
to explore, teaming with life.
Again any suggestions would be appreciated.
I could not find anything about the ScubaCat.
Barry
> -----Original Message-----
> From: Captain Nemo [mailto:vulcania@interpac.net]
> Sent: Saturday, December 02, 2000 5:54 AM
> To: personal_submersibles@psubs.org
> Subject: Re: [PSUBS-MAILIST] AquaSub
>
>
>
> ----- Original Message -----
> From: "David Buchner" <buchner@wcta.net>
> To: <personal_submersibles@psubs.org>
> Sent: Saturday, December 02, 2000 1:35 PM
> Subject: [PSUBS-MAILIST] AquaSub
>
>
> > Does anybody here know anyone who built an "AquaSub" -
> those Mechanix
> Illustrated plans for the Star Wars-looking thing with the
> pontoon "wings"
> that stay on the surface while the cockpit submerges and
> hangs below them a
> few feet? It would be interesting to see how they might have
> altered the
> basic plans, and find out how much they actually enjoyed it and so on.
>
>
> Hi, David of Osage!
>
> (Of course, there is a link to the AQUASUB on the PSUBS
> "Sources" page, for
> those who want to get a look at it.)
>
> I don't know anybody who built one; but there was an old
> BEYOND 2000 t.v.
> program here where an Australian gent built something
> extremely similar
> called the SCUBACAT. It was two metal catamaran hulls; at
> least one had a
> NISSAN automobile engine inside driving a prop; there was a
> central pod for
> the pilot (similar to AQUASUB); and the system used the
> hydraulic ram from a
> back-hoe to lower and raise the cockpit section in and out of
> the water.
> Seemed to work pretty well; and the guy was so happy with it
> he was talking
> about building a larger tourist version. I had it on tape;
> don't know if
> it's still around or playable though. Could take a look for
> it, if your
> interested. A EXCITE search yielded zip.
>
> Gotta go repack my control-outs and cut some new side viewports....
>
> VBR,
>
> Pat
>